here. That feature is more in-depth on the game as a whole, whereas this is specifically about the Adapt campaign, and the updates surrounding it. We’ll properly review the game come the release of its final campaign episode.
Rockstar games and unbridled ambition have always sat in synonymic harmony. But as of late, the company’s successes have been thanks to something much deeper than gargantuan cityscapes and the lively streets that accompany them. The tale of a tragic hero – or anti-hero in the case of Grand Theft Auto – with Niko Bellic and John Marston being Macbeths of their respective times. Though over the years it’s become a tired formula. A “hero”, a problem, and an end, though a minimalist descriptor for two of the most highly-acclaimed story-centric games of late, it’s a fair one. So having a Rockstar narrative – recurrently focused on the thorough development of a single character with others acting primarily as supplement – include three protagonists, is as flashy a proposal as it is a daunting one. Many of the developer’s devout refused to think twice about the challenges related to the additional player-characters, fully trusting in Rockstar’s moxie to pull-off the feat. While they don’t do so with perfection, they don’t stray far from it. Continue Reading
This morning marks the release of a brand-new Assassin’s Creed IV gameplay video. Continue Reading
Remember back when playing a first-person shooter was a completely non-serious engagement? Once you inserted that disk (or in some cases, floppy disk) into your machine, you knew you were only minutes away from shooting away some humanoid-pigs, looking for that one secret you knew you had missed in DOOM, or attempting to blast away your friends in a competitive round of Quake. Nowadays, a majority of shooters take place in present-day conflict, with real-life skirmishes being recreated digitally and — while they do have their place in the industry, and I have enjoyed my fair share of them — they are, just by their setting, harder to call completely innocent fun. Rather than running and gunning, real-life tactics are put into play in the modern shooter. What happened to the days when people could run around a small, confined map, shoot some baddies that don’t carry much of any real-world baggage, and just have some fun? I’m very, very happy to say, those days aren’t completely lost, with the advent of Rise of the Triad. Continue Reading
Today is a new day. But more importantly, today brings the premiere of a brand new episode of Shtick Look! Continue Reading
Editors note: If you’re truly trying to go into this game knowing nothing about it, you probably shouldn’t read this review. This review contains no plot spoilers but does discuss the setting of the game, its themes, and its mechanics. Continue Reading