here. That feature is more in-depth on the game as a whole, whereas this is specifically about the Adapt campaign, and the updates surrounding it. We’ll properly review the game come the release of its final campaign episode.
Rockstar games and unbridled ambition have always sat in synonymic harmony. But as of late, the company’s successes have been thanks to something much deeper than gargantuan cityscapes and the lively streets that accompany them. The tale of a tragic hero – or anti-hero in the case of Grand Theft Auto – with Niko Bellic and John Marston being Macbeths of their respective times. Though over the years it’s become a tired formula. A “hero”, a problem, and an end, though a minimalist descriptor for two of the most highly-acclaimed story-centric games of late, it’s a fair one. So having a Rockstar narrative – recurrently focused on the thorough development of a single character with others acting primarily as supplement – include three protagonists, is as flashy a proposal as it is a daunting one. Many of the developer’s devout refused to think twice about the challenges related to the additional player-characters, fully trusting in Rockstar’s moxie to pull-off the feat. While they don’t do so with perfection, they don’t stray far from it. Continue Reading