Arma III‘s had what you might call a rough development. Back in 2012, two of its developers were held in a Greece prison for 128 days with charges of espionage, and a little over a year later, the game released with hardly any official single-player content to speak of. But now, a few months since that release, ARMA III’s core campaign is complete, and available to those who’ve purchased the game. While that fact certainly improves the game’s value quite a bit, there are, unfortunately, a few caveats to take into account before making the decision to enlist in a virtual tour of duty. Continue Reading
You’ve probably seen several ARMA III-related articles on the site since it released last September. With each major update it received, we gave our in-depth impressions, but refrained from giving the game a score since it felt unfinished, but full of potential. Now that it’s final campaign episode, “Win”, has released, we feel its time to give the game a proper review, and a score. If you’d like, you can look back at our previous coverage here, here, and here.