ARMA III has been out for a while now, and I like it quite a bit. The game plays well, it’s incredibly deep, and there’s already been a lot of potential shown in the game’s modding community. But in its current state, I don’t feel comfortable giving it a proper review. It feels as if the game is still in Beta. There is no Bohemia-made singleplayer content outside of the showcases (that were created for trade shows like E3) and a few training levels. On top of that, most every multiplayer servers is unplayably laggy. But three free campaign episodes will be available for download in the coming weeks, and some optimization for multiplayer should be coming as well. I’ve played quite a number of great user-created scenarios for the game, but before I pass final judgment I need to see what Bohemia puts out.
There is the argument that a game should be reviewed in the state that it’s released, and I suppose that’s fair. But think of it this way: What if critics reviewed Final Fantasy XIV: A Realm Reborn on it’s week of release? It was hardly playable, and the servers were packed. But that was the product people were buying, right? Much like I did with A Realm Reborn, I already feel like this is a pretty great game. But right now, there’s not enough content to form a proper review. I enjoy the game, and will continue to play some user-made scenarios. But I need to see something professionally made for the game before I decide to score anything. . . and it wouldn’t hurt if the multiplayer started behaving properly.
Expect a review in the coming weeks as the first episode of campaign DLC titled “Survival” will be releasing sometime this month. That should be enough content for me to feel comfortable releasing a review for, but if not, at least expect some sort of impressions and a review once all of the campaign episodes have been released.