As many of you know, the multiplayer component of the newest entry in the Call of Duty franchise “Ghosts” was revealed via livestream. If you want to check out some real-time multiplayer action, check out the archived stream. But if you’re short on time and just want the details, look no further.
In past Infinity Ward-Branded Call of Duty games, your in-game multiplayer avatar would be randomly chosen, with very little — if any aesthetic customization available. But in Ghosts, players will be able to fully customize up to ten different characters, this group of characters will be known as the player’s “Squad”. Each of the ten characters can have their own set of Perks, Loadouts, and outfits. Also, for the first time in a Call of Duty game, you can play as a female soldier in multiplayer. Each character will have their own experience bar, and can prestige separately.
According to the stream, ghosts will feature thirty brand-new weapons. There will also be a new class of firearm called “marksman rifles”. These rifles will not be unlike the m1 Garand and Carbiner from both Call of Duty 1 and 2. This tier of weapon can be used as either a scoped semi-automatic or as a single-shot rifle with Iron sights. I assume the same goes for vice versa, but that’s what was stated during the reveal. Also, the sniper scopes in the game will not block out your peripheral vision. Rather than blacking it out entirely, your vision surrounding the scope will just be slightly blurred, allowing you to see enemies trying to sneak past you.
Ghosts will use a class system very similar to Black Ops 2’s “pick ten”, but the amount of points given for use in this system has not been disclosed. It has, however, been stated that perks will have eight points dedicated to them, and that there will be a pretty generous handful of new perks. Some will cost one point, some will cost two. This means it’s possible for players to have a total of eight perks.
Exempt from a point cost are killstreaks. There will be a total of twenty new killstreaks, but deathstreaks have been phased out of completely. Strike packages will be making a return from Modern Warfare 3, allowing players to gain killstreaks through the means that best suits them, whether it be through getting kills, or supporting team mates.
It was also announced that there will be less non-interactive air support killstreaks.
Increased Freedom of Movement
Ghosts will introduce several movement tweaks new to the franchise. First and foremost you can lean out of cover. I believe this mechanic made an appearance in CoD 3, but it will be interesting to see how it works in a more modern Call of Duty environment. In addition to that, there will be a knee-slide, that will allow players to sprint toward a position of cover, and slide to it with ease.
New Game Modes
Ghosts will feature four new game modes, the first of which is “Cranked”. Cranked pits players against each other, and against the clock, in what I assume is a free-for-all game type. Each time a player gets a kill, he/she moves faster, and is able to aim down his/her sight faster. The only catch is that upon getting a kill a timer will start. If that timer reaches zero without you getting a kill, you will explode and be out of the game.
The second is “Search and Rescue”, a gametype similar to the popular “Search and Destroy”. You know the drill, one team defends the bomb, the other defuses it. The only twist is that instead of being kicked out of the game upon dying, players can revive their teammates. When a player dies, their dog tags will float above them. If a teammate grabs them, the player will respawn, if an enemy grabs them, it’s game over for the deceased player.
Third are the several squad modes. The aforementioned squads of ten that each player will have at their disposal can fight other player’s squads, with you alongside them. These matches can be played against AI, other players, or cooperatively. Although the co-op aspect of the mode was not fully elaborated.
Last but not least is “Clan Wars” A mode that pits player-clans against each other in scheduled brawls on a Civilization-style struggle for territory. Clan Wars will last for two weeks, and will apparently feature a different set of maps every time a new war begins. In addition to that there will be a full Clan vs Clan playlist.
In addition the the new engine that was shown of a few months ago, Ghosts has a few new features that promise to further immerse the player. The main one being several enhancements to the game’s audio. Rather than just shout out “I’ve spotted and Enemy!” or “Grenade!”, your teammates will dynamically shout what section of the map they have spotted an enemy at.
In addition to that, the way weapons and explosions sound will change with what environment you’re in. If you’re hiding in a steel containment unit, your gunfire will sound much different from how it does outside, or in a building.
Ghosts will also have a mobile app that allows you to adjust classes, and talk to clan-mates. It will also allow you to take your Call of Duty profile to a friend’s house, and supposedly transfer your squad to their console for temporary use.
That’s about it! Below you will find the official multiplayer reveal trailer. But be warned, it does contain some explicit language, as it premieres a new song by the rapper Eminem.